← Dashboard
ARQUITECTURA TECNOLÓGICA
747 líneas · IA · Marzo 2026

Tech Stack Report — Expo Negocios Digitales Venezuela 2026

Agent 2 — Event Tech Stack Scout

Date: March 20, 2026

Status: COMPLETE


Executive Summary

This report covers the full technology stack for the Expo Negocios Digitales Venezuela 2026 platform. The event requires a complete digital ecosystem: website, mobile app (iOS + Android), backend/CRM, ticketing, live streaming + VOD, digital passport/QR, and analytics — all built to operate reliably in Venezuela's constrained internet environment and handle $1.76M in target revenue across 20,000 attendees.

Three critical findings shape every decision:

1. Venezuela payment processing is the hardest constraint. Stripe is unavailable for Venezuelan-registered businesses. PayPal has severe functional restrictions. The path forward is a multi-layered crypto-first strategy (USDT via Binance Pay + NOWPayments) combined with Zelle for USD-banked diaspora buyers and Pago Móvil C2P for bolivar-paying domestic attendees.

2. No single open-source project covers the full stack. You must compose a system from specialized tools. Custom integration work is unavoidable.

3. Offline resilience is non-negotiable. Every attendee-facing feature (QR scanning, check-in, schedule) must function without live connectivity.


1. Recommended Architecture

``

┌─────────────────────────────────────────────────────────────────────────┐

│ FRONTEND LAYER │

│ │

│ ┌──────────────────────┐ ┌──────────────────────────────┐ │

│ │ Marketing Website │ │ Mobile App (iOS + Android) │ │

│ │ Next.js 15 + Vercel │ │ React Native (Expo SDK 53) │ │

│ │ - 7 pages │ │ - Schedule + Agenda │ │

│ │ - SEO optimized │ │ - QR Scanner (offline) │ │

│ │ - Ticket purchase │ │ - Digital Passport │ │

│ │ - Exhibitor portal │ │ - B2B Networking │ │

│ │ - Sponsor dashboard │ │ - Push Notifications │ │

│ │ - Spanish primary │ │ - Live Streaming │ │

│ └──────────┬───────────┘ └──────────────┬───────────────┘ │

│ │ │ │

└──────────────┼────────────────────────────────────┼─────────────────────┘

│ │

┌──────────────▼────────────────────────────────────▼─────────────────────┐

│ API GATEWAY LAYER │

│ Node.js / FastAPI — REST + WebSocket + GraphQL │

│ Hosted: Railway or Fly.io │

└──────────────────────────┬───────────────────────────────────────────────┘

┌──────────────────┼──────────────────────┐

│ │ │

┌───────▼──────┐ ┌────────▼────────┐ ┌──────────▼──────────┐

│ PostgreSQL │ │ Redis │ │ File Storage │

│ (Supabase │ │ (Cache + Queue) │ │ (Cloudflare R2 │

│ self-host) │ │ │ │ or Backblaze B2) │

└──────────────┘ └─────────────────┘ └──────────────────────┘

┌───────▼──────────────────────────────────────────────────────────────────┐

│ SPECIALIZED SERVICES │

│ │

│ ┌─────────────────┐ ┌──────────────────┐ ┌────────────────────────┐ │

│ │ Hi.Events │ │ Twenty CRM │ │ Bunny.net Stream │ │

│ │ (Ticketing) │ │ (Lead + Sponsor │ │ (Live + VOD) │ │

│ │ + Pretix for │ │ management) │ │ + Owncast fallback │ │

│ │ on-site QR │ └──────────────────┘ └────────────────────────┘ │

│ └─────────────────┘ │

│ │

│ ┌─────────────────┐ ┌──────────────────┐ ┌────────────────────────┐ │

│ │ NOWPayments │ │ Resend (Email) │ │ PostHog (Analytics) │ │

│ │ (Crypto USDT) │ │ + Brevo fallback │ │ Self-hosted │ │

│ │ + Pago Móvil │ └──────────────────┘ └────────────────────────┘ │

│ │ C2P (local) │ │

│ └─────────────────┘ │

└───────────────────────────────────────────────────────────────────────────┘

`


2. Venezuela Payment Deep-Dive

This is the single most critical constraint. Get this wrong and revenue collection collapses on launch day.

Current Reality (March 2026)

Stripe: Venezuela is NOT on Stripe's supported country list. While technically possible to create a Stripe account by incorporating a US LLC and obtaining a US bank account (via Payoneer or Mercury), this path requires legal overhead, US entity maintenance, and adds friction to the registration timeline. Not recommended as primary channel, viable as secondary if agency or project owner has US entity.

PayPal: Severely restricted in Venezuela. Venezuelan-registered accounts cannot receive international payments or withdraw to local bank accounts. The PayPal website shows a .ve domain but functionality is minimal. Treat PayPal as effectively unavailable for business use.

Recommended Payment Architecture (Multi-Layer Strategy)

Layer 1: Crypto (Primary for USD Collection) — Target 50-60% of revenue

NOWPayments (github.com/NowPaymentsIO/nowpayments-api-js)

Binance Pay

Recommended crypto implementation:

Layer 2: Zelle (Secondary USD Collection) — Target 20-30% of revenue

Zelle is the dominant informal USD payment method among Venezuelan diaspora and middle-class buyers with US bank access. For transactions under $5,000/day, peer-to-peer Zelle works without API integration.

Manual Zelle flow (viable for early launch):

1. Buyer selects Zelle at checkout

2. System displays Zelle phone number/email, transaction reference code

3. Admin receives Zelle notification, marks order as paid in admin panel

4. System sends ticket via email automatically

Automated Zelle flow (Week 8+ if budget allows):

Layer 3: Pago Móvil C2P (Local Bolivar Collection) — Target 15-20% of revenue

For domestic Pase General tickets priced at $15 equivalent in bolivars.

Options:

Recommended: InstaPago or e4Cash for broader bank coverage (not limited to one bank).

Layer 4: Stripe via US Entity (Optional, Later Phase)

If Morellis or the agency has or can establish a US LLC, open a Stripe account linked to a US bank (Mercury or Relay work well for remote founders). This unlocks credit card processing for international sponsors and exhibitors who need to invoice in USD.

Payment Summary Table

MethodCurrencyFeeGeographic ReachIntegration DifficultyRecommended Priority
|--------|----------|-----|-----------------|----------------------|---------------------|

USDT via NOWPaymentsUSD (stablecoin)~0.5%Global3-5 daysPRIMARY
Binance PayUSD/USDT0% between Binance usersVenezuela + global5-7 daysPRIMARY
Zelle (manual)USD0%US diaspora1 daySECONDARY
Pago Móvil C2P (InstaPago)VES (bolivars)~0.5-1.5%Venezuela domestic5-7 daysSECONDARY
Stripe (US entity)USD2.9% + $0.30International cards2-3 daysOPTIONAL

Venezuela Payment Risk Mitigations


3. Mobile App Options

Option A: React Native with Expo (RECOMMENDED)

Repository: https://github.com/expo/expo — 37,000+ stars, active (last commit: daily)

Stack: React Native + Expo SDK 53 + TypeScript

License: MIT

Why recommended:

Key packages:

What needs custom build:

Estimated integration effort: 10-14 weeks for full feature set; 6 weeks for MVP


Option B: Flutter

Repository: https://github.com/flutter/flutter — 170,000+ stars, active

Stack: Dart + Flutter 3.x

License: BSD-3

Pros:

Cons:

Open-source base: github.com/mimicmobile/flutter-conference-app — basic schedule/speakers app, would need heavy modification

Verdict: Not recommended. Dart talent scarcity in Venezuela + Latin America and absence of OTA update capability are disqualifying for an event with a hard deadline.


Option C: Capacitor + Next.js (Web-First PWA)

Stack: Ionic Capacitor + React/Next.js wrapped as native app

Pros:

Cons:

Verdict: Only viable as a backup if mobile development timeline collapses. Not recommended for a flagship event app.


Mobile App Recommendation: React Native + Expo

Start with Expo managed workflow. Use expo eject only if native modules unavailable. Build for iOS and Android simultaneously from one codebase. Deploy via Expo EAS for automated builds.


4. Website + Ticketing Options

Option A: Hi.Events (RECOMMENDED for Ticketing)

Repository: https://github.com/HiEventsDev/Hi.Events — ~5,000+ stars

Stack: Laravel (PHP) + React + PostgreSQL

License: AGPL-3.0 (see flag below)

Last active: 2025-2026, actively maintained

Features matching our needs:

What's missing:

AGPL Warning: AGPL-3.0 means if you modify Hi.Events and expose it as a service, you must open-source your modifications. For a private internal deployment serving one event, this is manageable. Consult the agency's legal position. Alternative: use Hi.Events cloud version at $0 for up to the free tier, or pay for commercial license.

Integration effort: 5-7 days to deploy self-hosted + configure; 10-14 days to add crypto/Pago Móvil payment plugin


Option B: Pretix

Repository: https://github.com/pretix/pretix — ~4,500+ stars, 117 repos in org

Stack: Python (Django) + PostgreSQL

License: Apache 2.0 (core) — more permissive than AGPL

Last active: Actively maintained (German team, production-proven at scale)

Features:

pretixSCAN: Purpose-built check-in app that works offline — syncs attendee list to device, scans QR codes without internet. This alone is worth serious consideration for a Venezuela event.

What's missing:

Integration effort: 7-10 days for base deployment; 12-15 days to build Venezuela payment plugins


Option C: Custom Next.js Website + Integrated Ticketing

Repository base: https://github.com/vercel/virtual-event-starter-kit — Vercel's official event starter

Stack: Next.js 15 + Vercel + Stripe (or custom payment backend)

Pros:

Cons:

Verdict: Build the marketing website in Next.js for brand + SEO. Use Hi.Events or Pretix for ticketing (embedded via iframe/widget). This hybrid gives best-of-both.


Website + Ticketing Recommendation

Marketing Website: Custom Next.js 15 + Tailwind CSS + Strapi CMS (headless) hosted on Vercel

Ticketing Engine: Pretix (self-hosted, Python/Django) — chosen over Hi.Events for its plugin architecture enabling Venezuela payment integration and its battle-tested pretixSCAN offline check-in app

Embed Pretix ticket widget into Next.js pages via iframe or Pretix's JavaScript widget. This keeps the brand experience seamless while leveraging Pretix's battle-tested ticketing logic.


5. Backend + CRM Options

Option A: Twenty CRM (RECOMMENDED)

Repository: https://github.com/twentyhq/twenty — 28,000+ stars

Stack: Node.js + React + PostgreSQL + GraphQL (Apollo)

License: AGPL-3.0

Last active: Actively maintained, v1.0 released, 300+ contributors

Why it fits:

Limitations:

Setup: Docker Compose deployment, 1-2 days to configure for event objects


Option B: Erxes

Repository: https://github.com/erxes/erxes — ~10,000 stars

Stack: Node.js + React + MongoDB + TypeScript (Apollo)

License: GNU GPL v3 + Enterprise

Features:

Why not primary: MongoDB (NoSQL) is less ideal for the relational data model our event requires (tickets → attendees → exhibitor stands → sponsor tiers). PostgreSQL-based Twenty is cleaner for our use case.


Option C: Custom FastAPI Backend

Stack: Python FastAPI + PostgreSQL + Redis + Celery

Pros:

Cons:

Verdict: Use as the custom API backend (handling app requests, QR passport logic, streaming auth), not as the CRM. Run Twenty CRM alongside it.


Backend + CRM Recommendation

Custom Backend: FastAPI (Python) or Node.js (Express/Fastify) for the core API

Database: PostgreSQL via Supabase (self-hosted on your VPS, or Supabase Cloud — they have no geographic restriction)

CRM: Twenty CRM (self-hosted Docker, same VPS)

Email: Resend (developer-friendly, 3,000/month free tier, clean API, React Email integration)

Analytics: PostHog (self-hosted, MIT license for some features, ~100K events/month free tier)

Queue/Cache: Redis (Upstash managed, or self-hosted)


6. Streaming + VOD Options

Option A: Bunny.net Stream (RECOMMENDED)

Website: https://bunny.net/stream/

Type: Commercial SaaS (not open-source)

Price: $0.005/GB delivered — cheapest professional streaming CDN

Why recommended for Venezuela:

Multi-room strategy: Create separate Bunny Stream "Collections" per room. Each room has an RTMP ingest endpoint. OBS Studio at the venue sends RTMP stream → Bunny → viewers worldwide. Three simultaneous rooms = three RTMP streams, each independently managed.

Estimated cost for 3-day event:


Option B: Owncast (Self-Hosted, Fallback)

Repository: https://github.com/owncast/owncast — 10,675 stars

Stack: Go (backend) + React (frontend)

License: MIT

Last commit: November 2025

Features:

Limitation: Single-room architecture. For 3 simultaneous rooms, you'd need 3 separate Owncast instances on separate servers. Bandwidth entirely on your server — risky in Venezuela if upstream provider throttles.

Use case: Run Owncast as fallback/backup stream on the venue's local network. Attendees on-site access local stream even if internet goes down. This is the offline resilience strategy.


Option C: PeerTube

Repository: https://github.com/Chocobozzz/PeerTube — 13,000+ stars

Stack: Node.js + Vue.js + ActivityPub

License: AGPL-3.0

Best for: VOD archiving post-event. PeerTube runs on 512MB RAM, handles large video libraries well, federation is optional.

Limitation: Live streaming is secondary feature; VOD is its strength.

Use case: Post-event VOD library (90 days). Cheaper than keeping Bunny VOD if storage grows large.


Streaming Recommendation

Live Streaming (Event Days): Bunny.net Stream — multi-room RTMP ingest, global CDN, adaptive bitrate

On-Site Fallback: Owncast on local server — LAN streaming for attendees even without internet

Post-Event VOD: Bunny.net Stream (90-day window), migrate to PeerTube or self-hosted S3 storage after

Encoding at venue: OBS Studio (free) on laptop at each room, connected to Bunny RTMP endpoint via ethernet (NOT WiFi — ethernet only at venue)


7. Build vs Buy Matrix

ComponentDecisionTool/ApproachBuild EffortNotes
|-----------|----------|---------------|-------------|-------|

Marketing WebsiteBuild CustomNext.js 15 + Tailwind3 weeksFull brand control
CMS (website content)Buy/Use OSSStrapi or Payload CMS3 days setupHeadless, content managed by Morellis team
Ticketing EngineUse OSSPretix (self-hosted)1-2 weeks config + payment pluginsPlugin for crypto + Pago Móvil
Exhibitor PortalBuild CustomNext.js pages + custom API2 weeksUpload logo, profile, manage leads
Sponsor DashboardBuild CustomNext.js admin pages1 weekROI metrics, scan counts
Mobile App CoreBuild CustomReact Native + Expo6-10 weeksSchedule, directory, QR, notifications
QR Digital PassportBuild CustomReact Native + FastAPI2 weeksGamification logic custom
B2B Meeting SchedulerBuild CustomCustom calendar + Supabase2 weeksNo good OSS option fits
Backend APIBuild CustomFastAPI or Node.js Fastify4-6 weeksCore data layer
CRMUse OSSTwenty CRM3-5 days setupConfigure custom objects for event
Email AutomationUse SaaSResend3 daysTransactional + sequences
Live StreamingUse SaaSBunny.net Stream3 days setupRTMP + HLS delivery
VOD LibraryUse SaaSBunny.net Stream (90 days)1 dayUpload recordings
AnalyticsUse OSSPostHog (self-hosted)2 daysEvent tracking, funnels
Payments (crypto)Use SaaSNOWPayments API3-5 daysUSDT primary
Payments (local VZ)Use SaaSInstaPago or e4Cash5-7 daysPago Móvil C2P
Push NotificationsUse SaaSExpo Push + FCM2 daysexpo-notifications
On-site Check-inUse OSSpretixSCAN (Pretix's app)0 days buildDownload + configure
Chat/MessagingUse SaaSStream Chat SDK (free tier)3 daysIndustry standard, generous free tier
Gamification EngineBuild CustomCustom + Oasis (OSS)2 weeksPoints, badges, leaderboard


8. GitHub Repos to Clone / Reference

RepoStarsWhyURL
|------|-------|-----|-----|

Pretix~4,500Ticketing engine + pretixSCAN offline check-inhttps://github.com/pretix/pretix
Owncast10,675On-site LAN streaming fallbackhttps://github.com/owncast/owncast
PeerTube13,000+Post-event VOD archivehttps://github.com/Chocobozzz/PeerTube
Twenty CRM28,000+CRM backbonehttps://github.com/twentyhq/twenty
Hi.Events~5,000Reference ticketing architecturehttps://github.com/HiEventsDev/Hi.Events
PostHog22,000+Self-hosted analyticshttps://github.com/PostHog/posthog
Vercel Event Starter~3,000Next.js event website basehttps://github.com/vercel/virtual-event-starter-kit
NOWPayments JS SDK~50Crypto payment integrationhttps://github.com/NowPaymentsIO/nowpayments-api-js
Rallly~3,500Meeting scheduling referencehttps://github.com/lukevella/rallly
Oasis Gamification~500Points/badges/leaderboard enginehttps://github.com/isuru89/oasis
LiveKit15,000+WebRTC if interactive streaming neededhttps://github.com/livekit/livekit
Expo37,000+React Native foundationhttps://github.com/expo/expo


9. Essential npm Packages

Mobile App (React Native / Expo)

`

expo # Base SDK

expo-camera # QR scanning (offline-capable)

react-native-vision-camera # Advanced camera if expo-camera insufficient

expo-notifications # Push notifications

expo-sqlite # Offline local database

react-native-mmkv # Fast key-value storage

@tanstack/react-query # Data fetching + cache

react-native-maps # Venue floor map

@gorhom/bottom-sheet # UI component for exhibitor details

stream-chat-react-native # Chat/messaging

lottie-react-native # Animations for gamification

expo-updates # OTA updates (critical for event day fixes)

expo-localization # Spanish/English i18n

react-native-reanimated # Smooth animations

zustand # State management (lighter than Redux)

`

Website (Next.js)

`

next # Framework

tailwindcss # Styling

@headlessui/react # Accessible UI components

framer-motion # Animations

next-intl # i18n (Spanish primary)

react-hook-form # Form handling (ticket purchase, exhibitor portal)

zod # Schema validation

@radix-ui/react-* # Primitive UI components

sharp # Image optimization

next-seo # SEO meta tags

stripe # Stripe SDK (if US entity available)

`

Backend (Node.js or FastAPI)

`

Node.js

fastify # High-performance HTTP server

@fastify/cors # CORS

@fastify/jwt # JWT auth

prisma # ORM for PostgreSQL

ioredis # Redis client

bull / bullmq # Job queue (email sends, webhook processing)

sharp # Image processing (QR generation)

qrcode # QR code generation

nodemailer / @react-email/... # Email templating with Resend

Python (if FastAPI chosen)

fastapi

uvicorn

sqlalchemy

alembic # DB migrations

celery # Task queue

redis

qrcode[pil] # QR generation

python-jose # JWT

`


10. Development Timeline

Target: October 2, 2026 (EVENT DAY 1)

Available: ~28 weeks from April 1, 2026

Phase 1 — Foundation (Weeks 1-4, April 1-28)

TaskDurationMilestone
|------|----------|-----------|

Repository setup + CI/CD (GitHub Actions)3 days
VPS provisioning (Hetzner CPX31 or DigitalOcean $24/mo)1 day
PostgreSQL + Redis + Docker Compose setup2 days
Twenty CRM deployment + custom objects configuration3-5 daysCRM live
Pretix deployment + Spanish configuration3 days
Venezuela payment plugins for Pretix (crypto + Pago Móvil)7-10 daysTicket sales open (Apr 25)

Phase 2 — Website (Weeks 3-7, April 14 - May 12)

TaskDurationMilestone
|------|----------|-----------|

Next.js website scaffold + Tailwind + brand system3 days
Strapi CMS setup + content types2 days
Homepage, About, Speakers, Schedule pages5 days
Ticketing integration (Pretix widget embedded)3 days
Exhibitor portal (registration + profile management)7 days
Sponsor landing page + inquiry form3 days
SEO optimization + sitemap + meta tags2 daysWebsite v1 live (Apr 18)

Phase 3 — Mobile App MVP (Weeks 5-16, April 28 - July 7)

TaskDurationMilestone
|------|----------|-----------|

Expo project setup + navigation structure3 days
Authentication (attendee login with ticket QR)4 days
Event schedule screen (offline cached)5 days
Exhibitor directory + search (offline cached)5 days
QR scanner (stand check-in)5 days
Digital Passport gamification (stamps + rewards)10 days
Push notifications setup3 days
B2B meeting scheduler screen7 daysApp MVP Beta (Jun 1)
Live streaming viewer (Bunny player)4 days
Chat/messaging (Stream Chat)4 days
App Store + Play Store submission5 days

Phase 4 — Streaming Setup (Weeks 8-10, May 19 - June 2)

TaskDurationMilestone
|------|----------|-----------|

Bunny.net Stream account + 3 room setup1 day
OBS Studio configuration guide for venue AV team2 days
Streaming test (simulated from office)2 days
Owncast local fallback server setup2 days
VOD upload workflow documentation1 day

Phase 5 — Marketing + CRM (Weeks 1-20, ongoing)

TaskDurationMilestone
|------|----------|-----------|

Email sequences (Resend) — sponsor, exhibitor, attendee5 daysFirst sponsor closed (May 15)
Social media content pipelineOngoing
Paid ads launch (Meta + Google)Week 5
50% exhibitors confirmedJul 15

Phase 6 — Production Hardening (Weeks 20-26, July 14 - August 25)

TaskDurationMilestone
|------|----------|-----------|

Load testing (simulate 20,000 concurrent users)1 week
App production release (App Store + Play Store)2 weeksApp production (Sep 1)
pretixSCAN configuration + training for on-site staff3 days
Final pre-event push (marketing + tech)Sep 15

Phase 7 — Event Operations (Oct 2-4)

TaskDuration
|------|----------|

On-site tech support (at least 2 engineers on-site)3 days
Real-time monitoring (PostHog + server dashboards)3 days
Live stream monitoring + failover management3 days

Phase 8 — Post-Event (Oct 5+)

TaskDurationMilestone
|------|----------|-----------|

VOD upload + processing (Bunny.net)2 daysVOD launch (Oct 9)
Post-event analytics report3 days
2027 pre-launch email sequence3 days


11. Venezuela-Specific Risk Mitigations

Internet Reliability

Power Reliability

Payment Processing Failures

App Distribution

Device Fragmentation

Currency and Pricing Volatility

CANTV + Hosting Restrictions

Data Sovereignty


Appendix: Cost Estimates

Monthly Hosting Costs (Pre-Event)

ServiceMonthly Cost
|---------|-------------|

Hetzner CPX31 VPS (main backend + Twenty CRM + Pretix)~$18
Supabase Pro (if managed)$25
Bunny.net CDN (pre-event website delivery)~$5-15
Vercel (Next.js hosting, Pro plan)$20
Resend (email, Starter)$20
PostHog Cloud (free tier)$0
Total pre-event~$88-$100/month

Event Day Streaming Costs (One-Time)

ItemEstimated Cost
|------|---------------|

Bunny.net streaming delivery (3 rooms, 3 days)~$30-50
Extra VPS capacity (scale up for event weekend)~$40
Total event weekend~$80-100

Development Costs (One-Time)

The above is infrastructure only. Development labor is the primary cost — estimate 3-5 developers × 28 weeks for full scope. Priority order for limited budget:

1. Website + Ticketing (revenue-generating, launch first)

2. Mobile App MVP (brand differentiator)

3. Backend + CRM (operational backbone)

4. Streaming (setup is low effort given Bunny.net)


Decision Log Entries

The following decisions should be logged in docs/context/DECISION_LOG.md`:

1. React Native + Expo over Flutter — Rationale: OTA updates for event-day bug fixes, larger talent pool, stronger QR/camera ecosystem, JS/TS familiarity

2. Pretix over Hi.Events for ticketing — Rationale: Plugin architecture enables Venezuela payment integration, pretixSCAN offline check-in is production-proven

3. Bunny.net Stream for live + VOD — Rationale: Cheapest professional CDN, Latin America PoPs, adaptive bitrate critical for Venezuelan bandwidth

4. USDT (TRC-20) as primary payment — Rationale: Stripe/PayPal unavailable, USDT already dominant in Venezuela e-commerce, near-zero transaction fees on TRON network

5. Twenty CRM over Erxes — Rationale: PostgreSQL (relational) better fits event data model, 28K GitHub stars signals community health, GraphQL API cleaner for our integrations

6. FastAPI Python backend — Rationale: Python ecosystem has excellent QR, PDF, and data processing libraries; FastAPI has async support and OpenAPI auto-docs

7. Owncast as offline fallback — Rationale: MIT license, LAN streaming capability means event continues during internet outages


*Report generated by Agent 2 — Tech Stack Scout*

*Sources: GitHub, npm, NOWPayments docs, Pretix docs, Bunny.net pricing, Twenty CRM GitHub, Erxes GitHub, Hi.Events GitHub, Owncast GitHub, PeerTube GitHub, LiveKit GitHub, PostHog GitHub, Expo docs, Scanbot blog, Venezuelan payment processor documentation (InstaPago, e4Cash, Banesco APIs, Banco de Venezuela)*